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I would like to sincerely thank the author of this creation! I played through it after completing the mentor quests, using Chaos-Light with Khorn and Chaos-Summon with Joe. Still, there needs to be some way to reduce losses in battle (Resurrection, Regeneration, and Raise Dead were very helpful in this regard). But Dark Magic didn't work out – the debuffs and, probably, some kind of anti-Dark Magic script (when, after a conditional Berserk/Dominate, Removal/Antimagic follows, and that's it, everything is ruined) completely spoiled the fun. Could you at least hint at what the trick is? This was also present in your earlier maps. As far as I know, it's impossible to track the target of a spell with a script...
In the early waves, with the celestial warriors, they stood in a box, which is why they were successfully destroyed by the same pyrokinesis. In the later waves, the AI, apparently, became smarter and started moving them forward immediately, and then using Phantom Form... Ugh, I've also seen one-shot stacks, but to wipe out an entire army with a single hit! In general, if the gates still saved the priest of Urgash, the vampire just cried and suffered. Probably for his sins in life...
Nevertheless, the map provided several pleasant evenings; there's something about it that's just... heartfelt. I hope the author releases a sequel to this story, and I wish him creative energy and success!
By the way, you mentioned that you are a fan of the Redhaven formula... Could you tell me what it consists of? It would be useful for my own map