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Hello everyone, I don't want to drag this out, so I'll say right away that I want to try replacing the Great Horde faction with another one based on the same mechanics as the Orcs. If desired, the name and description can be changed, and instead of blood, it could be, for example, ash. For now, I only have one idea, and that is the Order of the Crimson Smoke or the Order of the Crimson Mist. I've also thought a bit about the creatures; the color palette should be dark and burgundy or crimson to distinguish them from other creatures and factions, as they will be zealous worshipers of the Crimson Gods (Gods of Blood) or simply fanatics. The Tier 4 creatures should be either demons (in appearance) or animals. For Tier 3 creatures, I was thinking of something like living golems made of blood and flesh, and I really like the name "Living Sacrifice." Also, Level 5 will be the Blood Dancer. I don't know why, but I really like their model, except for the axe in their hand. And also, one creature based on the animations of the Devil from the Demons, but I'm not sure about the racial ability. Almost every creature in the Horde has its own blood-related bonuses, but how do they get them? In the sense that are these bonuses recorded for all creatures or only for the Horde? I know that the Blood Fury ability is present in all Orcs, but how will it work on other creatures? What does it depend on? Will it be the same bonus as with Goblins if they are replaced with Peasants with this ability?
I'm waiting for your ideas and suggestions.
P.S. I want to say that the idea of replacing the faction is because, in my vision, Orcs don't fit into the concept of 5 heroes; they either dominate or are weak, and I want to create a more balanced race between attack and defense, of course, with dark magic, as rituals, sacrifices, etc. Regarding the models, I will use those that one person who has been helping me a lot with modding provided to me. I will also try to balance the mod as much as I can.