And now? Or are you changing the model itself?
I was once porting a lizardman head and simultaneously looking at it in the map editor and making changes to the file I was porting (I was modifying it in Maya 6.0 because I wanted to port models, not learn 3D modeling).
So, I created the fifth model, clicked export, and realized that I had clicked on the fourth one – and the import happened! The already loaded model changed! After that, I started almost always rotating models in Maya.
However, my skill in rotating models in effects is also quite good, and if I know exactly that I need to rotate along one axis and the rotation is less than 90 degrees, then I will change the angle in the editor.