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Apply an effect to a creature via animation.

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Poison552
And now? Or are you changing the model itself?
Sorry, I didn't notice the question. Yes, I'm changing the model. I started actively practicing this when I learned that it's not necessary to constantly create a new model.

I was once porting a lizardman head and simultaneously looking at it in the map editor and making changes to the file I was porting (I was modifying it in Maya 6.0 because I wanted to port models, not learn 3D modeling).

So, I created the fifth model, clicked export, and realized that I had clicked on the fourth one – and the import happened! The already loaded model changed! After that, I started almost always rotating models in Maya.

However, my skill in rotating models in effects is also quite good, and if I know exactly that I need to rotate along one axis and the rotation is less than 90 degrees, then I will change the angle in the editor.
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