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Rock of Grimheim

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#66
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perfsig
The pace of this map is key to victory. You just need to get used to the new faction. With regeneration from the Chaos Titans and a couple of Ignifers (with their Phantom ability), you can clear out the entire underground without any losses!!!
I completed it on Veteran difficulty in 6-2-2 turns. I received the Shaman badge. I didn't visit one of the prophets, and I decided not to engage the Unknown either. I kept the staff for myself because the reward, like almost all the troops, turned out to be unnecessary. I didn't even take Chaos. Darkness and Summoning, two types of troops, and victory.

Thank you to the author for their work! I enjoyed the map. It's very atmospheric. You won't get bored.
Something new is always interesting )
Absolutely correct. I don't understand why some players here were criticizing Summoning. It is Summoning and Darkness that allow you to complete this scenario on Hero difficulty with relative ease. And yes, I didn't use "Wall of Swords and Phoenix" because the Wall didn't drop for me at all. Summoning played its role through Phantom and Crystal. So, for those who will play it in the future, this is a good strategy!
Всегда играю на Г.