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To be honest, I'm most interested in the factions, units, and heroes. And in general, as far as I can remember, this has always been one of the hottest topics for discussion, ideas, and speculation during the previews of the sixth and, God forgive me, the seventh game. The biggest focus then was on the composition of the factions. I remember the drama with the Nagas, the votes on who to add to the seventh part (another reason not to like this game - they removed the demons). And, well, this is the main part of the gameplay: we choose a race, a hero, units, and everything else depends exclusively on this. I don't know why the developers are so obsessed with the buildings on the adventure map and the special effects of spells, treating them like something incredibly important. They drew some cool stuff, it's nice, good job, objects on the map are a good thing, spells too. But seriously, do they need to fill the entire screen with this? Is there nothing else to show? Or do you treat the main component of the game with such indifference? It's boring.