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Current questions and answers regarding the map editor.

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#5962
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Hello everyone,
During the creation and testing of a map, I encountered a problem. The issue is that there's an AI player with a powerful hero in their castle. This hero is disabled and assigned the role of HERMIT (so that no one interacts with him). The AI player has two heroes in reserve, which are retrieved from there using a script. They should behave like regular heroes – capturing mines, resources, and other points of interest. However, they are standing still and don't want to do anything. How can I fix this behavior and make the heroes from the reserve behave like regular AI heroes? I thought about using an AI attractor, but it also doesn't work stably and cannot be configured for two heroes simultaneously.

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"Холм мертвецов"
"Священное древо"