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Rock of Grimheim

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#33
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Antik
I played for two weeks and quit – I got bored. The new creatures are very annoying: you don't know what to expect from them and how to build a battle tactic, let alone develop the castle. It's unclear why the classics had to be changed. In addition, the author's imposed hero summoning magic is depressing: why does a goat need an accordion, after all? It needs chaos. There are other complaints (for example, why is there a plague in the third week, or why does the Necromancer get to level 10 right away, while the main character is still at a lower level). In general, the map made me feel irritated and I didn't like it. It's a pity that a talented author went down the path of developing "frivolous things" instead of tactics and strategy. However, that's the author's right. All the best.
New creatures are very interesting and good! This is a huge amount of work by people... I'll help with advice – if you see something that isn't classic, run away... and don't write nonsense.

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