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Rock of Grimheim

#32
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AstralLein
It would be strange if it were easy on my map biggrin 

The armies on the surface are fixed. This is partly also a protection against the AI, so that it doesn't destroy everything while waiting for the player to reach the surface. And partly, it's a good source of experience for leveling up both heroes. 

Well, at least someone is struggling with Giovanni... usually I hear that the brave vampire angel-savior Corenek) Although in the tests, it was exactly the opposite.

Whether to give Lucra or not... everyone decides for themselves. But in general, the idea of trading her in the quest appeared because it was impossible to implement a return to the tavern after death. That is, she dies permanently if she loses a battle in any way. 

Good luck to you) By the way, the side quest with the mines can help solve the money problem.
Ah, so that's how it is... I'll start playing it again on Friday evening. It's very interesting, especially now that I know the Necropolis will appear. It's a very interesting map, really!