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I played for two weeks and then quit – I got bored. The new creatures are very annoying: you don't know what to expect from them, and it's hard to figure out how to build a battle strategy and, even more so, how to develop the castle. It's unclear why they had to change the classics. Also, the author's imposed hero summoning magic is frustrating: why does a goat need an accordion, after all? It needs chaos. There are other complaints as well (for example, why is there a plague in the third week, or why does the Necromancer get to level 10 right away, while the main character is still at a lower level). In general, this map made me feel irritated and I didn't like it. It's a shame that a talented author chose to focus on "frivolous" things instead of tactics and strategy. However, that's the author's prerogative. All the best.