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Considering that the Cartographer is at the very end... does that mean you completed the map?
It was a joke). And yes... I completed it. It was really tough. I fought until I was exhausted... now I'm going to play Warhammer 40,000: Rogue Trader to relax. There's no need to add anything about what I liked or didn't like. As I said above, this is the scenario of the year! No more, no less. Just a fact! I'll say one thing: I read all the initial tutorial tips on how to upgrade in the game and then forgot them. I still built my own build as I saw fit and didn't make a mistake (screenshot). I invested everything in defense because I decided that the skill would be unnecessary in my build (although this is not canon if you play as a mage). I would never choose this faction (if it were in the main game). These gnomish demons are just not balanced. If there were ordinary gnomes on runes, I think the G. Walkthrough wouldn't be so difficult. But I was very interested in winning with an unusual faction. It was very annoying that I was kept in the dungeon for so long (I like rushing, so I was worried that everyone upstairs would become too powerful without me ). When I reached the mentor, it was too late to change anything, and it wasn't necessary. I defeated the mentor just for fun and just in case. The two most difficult packs of neutrals guarded the B. Enlightenment and the Cartographer. The neutrals are difficult because I played without losses, unlike battles with opponents, where losing is acceptable. I killed everything possible on the map.)) I love battles, but I'm not very strong in lore, so I don't have much to say about the story. Now that I know all the pitfalls and tricks, I will definitely replay it later in a different way, through Chaos. Thank you for the game. It gave me a lot of pleasure! Good luck!