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spells definitely only change for the daughters of the earth ability (spell strike), while the whip strike doesn't seem to change
usually the settings are written in the file \GameMechanics\RPGStats\DefaultStats.xdb (take it from a2p1-data.pak, not from data.pak) look for the line <Creatures>, after it come the abilities divided by factions
I see, that's a shame. Can I somehow change the stats of buildings? Say, so that the Treasury brings more genies.