Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Hello, I have a problem: when I launch version 5.5 using the MMH55_Utility_64 file, the 32-bit version of the game still starts, and the computers take a very long time to process their turns. Can you suggest what might be wrong? I'm playing online with a friend, and I've tried a lot of things, but I still can't play properly. We're playing on a giant map with 6 computers. Eternal Essence doesn't work at all on two computers (on one computer, the turns are processed, but on the other, it doesn't and the game crashes). I tried installing the 4 GB patch, but that didn't help either. My only hope is with you.
In the end, the same ultra mod is installed on the computer, or rather, Eternal Essence. Many have written that it is not entirely compatible with 3.1, but for some reason, it is included in all the collections. To be more precise, the problem is in the multiplayer game, whether it's EWA 2.0-2.7.1, or here, it's impossible to play properly with a friend if you also want to add bots. It's just constant loading from the second turn and freezes, regardless of the map size. I'm tired of looking for good mods for multiplayer. 5.5 and EWA gave hope, but it's all in vain. If anyone knows how to fix this, please share