Card Damage: 20 5 rem Cleaver Damage: 30 7 rem Shamshir Damage: 50 9 rem Talwar Damage: 65 20 rem Spear Damage: 30/50 6 rem Welferne Sword Damage: 60 Accuracy +5% 50 rem Claymore Damage: 100 Requires two hands. 40 rem Bow Damage: 40 Range: 8 Requires two hands. 15 rem Round Shield Block Chance: 20% 7 rem Triangular Shield Block Chance: 30% MP -1 20 rem Leather Helmet Self Crit Chance -5% 5 rem Steel Helmet +5 to Defense. 9 rem Steel Pauldrons +3 to Defense. 2 rem Leather Gloves +2% to Accuracy 4 rem Plate Gauntlets +5 to Defense 8 rem Traveler's Boots +1 to MP 30 rem Plate Boots +5 to Defense 8 rem | ![]() Shinli Aroma Lamp 20 rem. Furniture An aroma lamp, a figurine, or something of that sort can be placed here. Only one slot for the entire house; cannot be combined with other furniture. 10 rem. Bandages [3/3] Removes the bleeding effect from the selected target. 2 rem. Antidote [3/3] Removes the poison effect from the selected target. 6 rem. Aqueous Ammonia Solution Removes the paralysis effect from the selected target. [3/3] 3 rem. Heat-Resistant Ice Removes the burn effect from the selected target. [3/3] 8 rem. Bronze Amulet +1% to Accuracy Accessory 3 rem Bronze Bracelet +1% to Evasion Accessory 3 rem Silver Amulet +3% to Accuracy Accessory 30 rem Silver Bracelet +3% to Evasion Accessory 30 rem Gold Amulet +1 Experience for every spent rem (limit: 300). Accessory 50 rem. Gold Bracelet +3% to Critical Damage chance. Accessory 50 rem. | Baggy Clothes Deters potential suitors 1 rem Trilby +1 to Initiative for every 100 units of unspent experience. Head. 7 rem. Top Hat Ability to move according to initiative order relative to characters who have the same initiative value as this character. Head. 7 rem. Brick Damage: 25 Range: 5 Slot: Weapon. Does not consume charge in melee combat. 1 rem. Comfortable Saddle -1 to hour consumption when traveling by horse 9 rem. Autograph Diary +5 Experience for every unique autograph. 5 rem. Strange Perfume -3 to Attractiveness Attracts the attention of monsters Slot: Other 3 rem. Worker's Boots +1 to Initiative 6 rem Traveler's Garb +5% to Evasion 12 rem Leather Armor +10 to Defense. 15 rem Steel Armor +20 to Defense. -5% to Evasion. 25 rem Pack of Cigarettes [10/10] -1 to Health after each use. 1 rem. Goods Family Autographs Can be hung on the wall +10 to Health 2 rem. Shinli's Gold Card 5% discount on goods! After purchasing goods for a total of 1000 rem, the owner will receive a special prize! 100 rem. Quiver of Arrows [15/15] 3 rem |
