I completed the map using a "hero," and it took 46 days. I especially liked that the map was well-designed by the author, and I didn't encounter any flaws. The landscape is well-developed, the guards are strategically placed, and the dialogues and scripts work as intended. This is the second such map from this author – my respect for the work done.
Regarding the gameplay. The map cannot be considered difficult. The first week presents some challenges, but after that, it becomes quite easy. The strength of the armies and magic of the enemies are very forgiving towards the player. The map is like a torch that was forgotten to be lit. Another drawback is that everything is too organized; the player is like being on a train, and there is no room for any improvisation, making it uninteresting to replay. I didn't understand the purpose of replacing the demon troops with undead – this is definitely a losing option. It suggests destroying the bonuses from the hero's specialization, morale, and gate with your own hands.