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Cerberus Island

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Scenario name: Island of Cerberus
Map name: Island of Cerberus
Map type: Scenario
Size: 136x136 (medium)
Dungeon: yes
Number of players: 2
Game version: 3.1
Map author: Magnificent

Description:
The Island of Cerberus is located near the lands of Erathia and belongs to demons, who have established an independent city-state there. The Necromancer faction has long been aware of this, but preferred to maintain peace. However, recently the situation has changed: now the part of Erathia closest to the island is controlled by the Necromancer Samdir, who claims that Ashan has granted him secret knowledge to fight the demons. He is gradually preparing to implement his plans, and his students, who do not possess the same patience, are already attempting to capture the island.
The demon lord named Giselbert received the task of destroying Samdir before he starts a war. Despite his confidence in a quick victory, Giselbert believes it is important to find out what kind of knowledge Samdir has acquired before fighting him...

From the author:
This is my second scenario that I am publishing on this forum. I received a lot of positive feedback about the previous map, and I am very grateful for it; I also took the comments into account. During testing, I completed the scenario on all four difficulty levels. I tested it on version 3.1, without mods. Version 3.1 is required to play the game, as I use scripting functions that are not available in version 3.0.

Map features:
- main hero with enhanced Grol specialization
- presence of scripts and dialogues

Map versions:
Island of Cerberus v1-1.h5m - corrected version. List of changes:
- Enemy heroes have been strengthened
- Samdir's secret ability is now stronger on Veteran and Hero difficulty
- The quest "collect 100 Cerberuses in a month" has been replaced with "collect 120 Cerberuses" (without a time limit)
- Giselbert's starting army has been increased on Recruit and Warrior difficulty

I will be glad to receive comments. I wish everyone a pleasant game!

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