
The house with the sign "Mysterious Star" was located in the middle of an unusually green grove for these lands; it was very modest in size, but this fact did not diminish its unusualness and beauty. On the ground floor, the members of the family living here bustled about, and they also worked as employees of this shop of magical items.
- Welcome, - greeted the eldest of them with a warm smile on her face.
The items that had a price tag were obviously intended for sale:
Sigony Branch
Returns the owner and their companions to the nearest explored town.
Requires a talent for magic and 1 Mana; to use the branch, it must be broken in half, so it can only be used once.
30 gold; 8.
Affiliation Monocle
Allows you to see the origin and guild affiliation of other characters; requires a talent for magic; slot: accessory or other.
50 gold; 0.
Fairy Oils
Aromatherapy for the home; +1 to Morale, lasts for 1 month, requires an aroma lamp.
30 gold; many.
Creamy Pie with a Mysterious Ingredient
Gourmet points +15
10 gold, 2.
Astrologer
Item for the home; the effect depends on the character's date of birth.
80 gold, 2.
Magic Pumpkin Seeds
A pumpkin that can grow absolutely anywhere (requires a house, not an apartment).
5 gold, many.
Sentient Mushroom
A mushroom that you can talk to - but first, you need to give it a name. Takes up an "other" slot.
25 gold, 1.
Compensation Cloak
Negates the effect of "zero" stats.
65 gold, 1.
Antimagic Shield
Shield slot (requires skill to use).
Protects the character from spells directed at them (both positive and negative).
First spell per day - 100%, second - 80%, third - 60%, fourth - 40%, fifth - 20%, sixth - 10%, seventh - 5%.
If the effect does not work, its effectiveness is not reduced.
400 gold, 1.
Witch's Amulet
Accessory; requires a talent for magic. Characters are not noticed if they are not the initiator of any action.
100 gold, 2.
Witch's Boots
Attack Rating +2, requires a talent for magic.
50 gold, 2.
Witch's Gloves
+1 to Mana for spells, requires a talent for magic.
50 gold, 2.
Witch's Robe
+1 "other" slot, +1 accessory slot, requires a talent for magic.
80 gold, 2.
Witch's Hat
+2 experience points for each spell used, requires a talent for magic.
Free with the purchase of 3 items for 100 gold or more.