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Suggestion for a friendly resource. Worth discussing!

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#139
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Fireball;130060
2 Volodymyr
or to lure players.

Lure them where and for what purpose? :)
After all, you couldn't have just appeared to talk about IT.

Exactly, I don't know how implausible it is, but that's how it is. Moreover, not to impose, but to suggest.
many already know about it.

Knowing about it is one thing, playing it is quite another, completely different things. It's sad, but that's the way it is.
Or do you think that playing on IT doesn't make a person unhappy?

Each person has their own idea of happiness. For me, playing HoMM is just a pleasure, and it cannot make me happy or unhappy. Therefore, I cannot answer this question, because I don't see the point in it.
Out of curiosity, I read all your advice in various topics, but I didn't learn anything new there.

The advice was given to people who were looking for answers to their questions. And, frankly, it's not quite clear why you wrote this. If you can, comment.
After all, it's not about knowledge, but about the ability to implement it, just like in the original.

Yeah, but without knowledge, you can't really "implement" it, that's one thing, and secondly, IT allows you to implement it much more, let's say, to use the game's possibilities much more conveniently.

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