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[ТУРНИР HMM IV OFF] " New World "

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Undergrounder;129882
In general, it's good. But in this specific case, you were definitely answering my question about the interpretation of the rules. Such an interpretation is the sole prerogative of the organizer.
Your answer can be taken as a personal opinion, as advice, but until the organizer clarifies, there is no definitive answer. Therefore, the definiteness of your statement is unclear.
And from the existing rules, it is clear that the organizer wants to ban "blind" ambushes. He just doesn't know how to properly formulate it in the rules. And what clarification from the organizer do you want to hear in this case?
Undergrounder;129882

In the case being discussed, yes.
If you want to ban a specific tactic, then ban that tactic. But instead, you're delving into the geometry of the ambush and trying to describe it... Two
A specific tactic is being banned - fighting from a "blind ambush" :) Without a proper description of the geometry of a blind ambush, it will definitely be unclear :)
Undergrounder;129882

paragraphs in the rules, and yet there are more questions than answers. You could write a couple more pages of ambush descriptions, but it wouldn't help. So, I'm out.
Well, you won't be able to avoid it :) You will ask the right clarifying questions, the organizer will update the rules - and maybe you'll come up with the perfect solution :)
Undergrounder;129882

I'm not very good with versions, and in the 4th game, there are a ton of ways to win easily, without fairies or ambushes.
Exactly. And you're suggesting adding the possibility of a blind ambush with a fairy fighting from it on morale to this already huge number? :)
Undergrounder;129882

But for some reason, the final results in tournaments don't become the same because of this.
They canceled the victory of fairies over conditional "fast monsters," and in the process, they canceled an entire class of tactics. All that's left is to cancel the options for fighting against stronger monsters, more moral, more expensive, and more fluffy. There's room for creativity...
This entire class of tactics is based on the fact that your unit or hero cannot be reached by direct or indirect attack, EVEN by fast monsters! Enough with the easy wins with slow units :) The only thing that comes to mind as a worthy alternative is that a teleporting mage can teleport himself into a blind ambush. But by the time you level up and find the spell, other fairies will have already taken care of everyone in that ambush :)
Undergrounder;129882

Honestly, I almost don't care what rules we play by, as long as they meet two conditions - the ability to verify compliance (if you can't verify it, don't ban it), and a clear boundary between what is allowed and what is not.
The second condition has obvious problems with the "ban on ambushes." The only way to solve these
problems is to move away from the ambush itself and ban a specific tactic.
But the first condition is perfectly met :) You understand everything perfectly, and the second condition is also clear. The hero or unit cannot hide in a blind ambush. A blind ambush is one where it is not subject to direct attack by at least one of the enemy units, in the absence of obstacles for that unit from your or their units. In other words, if at least one of the enemy units cannot reach you in melee (even if it's just an archer or a mage), then your ambush is BLIND :) What's so unclear about that?
Undergrounder;129882

Although that would be lengthy. And it's unclear why.
It's clear. Here's an example. You have Nature. The exit from the resource or something very cool and tasty is blocked by 100 creatures divided into 7 units, which can be reached in one turn. Without a ban on blind ambushes, you destroy them with one fairy in the first turn :) With such a ban, it is unlikely that you will succeed. Or give an example of an entire class of tactics, how you will defeat them in another way in the first turn :)
The same goes for minotaurs :) Here, you need to agree on the permissible number of blocked attacks per round :) Let's say two. 100 creatures, he will definitely defeat them with an open ambush. But if there were a couple more units of archers, then the battle could be considered forbidden. And here, the map creators will have the cards in their hands. Knowing the exact rules of forbidden battles, they could easily select the appropriate guard, which would not allow them to be defeated by one fairy or one minotaur.
Undergrounder;129882

Phew, I'm confident that I will still be able to complete this tournament. :)
You're lucky :) I'm probably doomed. I haven't even finished the fifth one yet :(