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Adjusting the formula for the mana-draining abilities of Imps, Devils, and Lesser Devils.

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#11
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The index.bin file has been deleted. But the objects are still empty, and the filters are not available.

However, the database tables have become accessible.

Regarding the imps, I will continue to investigate, but I have a feeling that the formulas simply won't work for my size.



Added 6 hours 16 minutes ago

Added 1 hour 5 minutes ago
The mana drain formula is complex and unexpectedly includes values from mana steal

1000 imps drain 125 mana
but when setting to 1 instead of 4, the mana drain decreases to 63.... this is strange, the value was reduced by 4, but the result decreased by 2

So, I conducted personal tests regarding this issue. What I can say for sure is that in the formula, values of 1 simply do not work. The minimum available is 1 unit of mana for 16 imps (increase).

And regarding the reduction of the value by 4, everything is correct because the initial formula has the form of 4 mana per increase (16 imps). We get 4/16 = 0.25 per imp. We substitute the value of 1 in and get 1/16 = 0.0625 per imp. Therefore, according to your test, it is clear that 1000 imps burn 1000*0.0625 = 63 mana, rounded up.

Regarding 0.5, I believe that this value is multiplied by the formula above, so for imps, we get a multiple drain equal to half the drain of imps/devils. For example, taking 1000 imps, they would drain 63*0.5 = 32 mana per application. I think this is a more logical application of this line. I will not check it myself, as it is no longer relevant.

Thank you for your help with this issue; it's a pity that the game does not process values <1 in this specific situation. 😃