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Exporting models and animations from the game for use in Unreal Engine.

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https://forum.heroesworld.ru/showthread. ... &page=26
Okay... in the middle of the page is my post about scaling ratios... it says that the model with a skeleton was obtained through Archangel, and the animations were obtained through the NOEZIS program... most likely, this is a working version; as far as I remember, so you need to read how to use NOEZIS there... darn, it worked before, but I've already forgotten the details; there were so many trial-and-error methods... and eventually everything resolved itself, but I don't know exactly how anymore)))

Added after 6 hours 23 minutes
I opened the animation in NOEZIS, but only with one set of bones; all the bones are moving, nothing stays in place...
therefore, we need to understand how you do it, step by step

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