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Exporting models and animations from the game for use in Unreal Engine.

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auromolean

Hello everyone,

I am a representative of the Heroes 5: Reborn project. We are trying to recreate Heroes of Might and Magic 5 on the Unreal Engine.

You can see the initial results of our work here:

We would be extremely grateful for any help! Thank you!

What exactly are the problems? Essentially, you need to extract animations and models from the game, right? You don't need to put them back in... I extracted Titans (and later used them for an experiment in the Attila: Total War game, it looked cool), Cyclops, and everything worked quite correctly in 3D Max... I can't remember the details right away... If I can remember how I extracted them (I think there was some nuance with scaling, but it might not be your problem, I don't know), I'll let you know.

Added after 35 seconds
Oh, damn, I didn't read to the end; the problem is described at the bottom.