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RTF is a global modification that replaces all towns in the game.

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#5180
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IchGViji
Wow, what a terrifying creature! He would be perfect for NCF. Or maybe for a dungeon, but I understand that the concept hasn't been fully developed yet.
I wanted to fix the problematic T6 unit in the cultists' city, replacing it with an evil monster that wouldn't receive Blood Wrath for logical reasons – because it's undead.

And move the knight with T6 to T4, so that the nag gets into the lizardfolk city.

I was thinking of making my own "lord of the seas," but the unit is alive, so if I do make it, it will be on T7, where there are no problems with Blood Wrath.

I don't want to make an elemental, and there's already an elemental with Blood Wrath on T2.

I can't make an undead "knight of the abyss" because of the cultists' magical weakness – a powerful magic is needed to raise undead T6 units.

I like the idea of an evil spirit that is undead the most, and if it's like a faceless one, then the faction could even be used on Ashen, where the problem with faceless ones is that they use servants of light as their protectors, confusing and manipulating them. They wouldn't make a faction with a tentacled monster on the flag; it's not their style, but a crazy undead creature brought back to life by a curse could
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