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As a player who easily enjoyed the fifth installment after playing the third, and who honestly tried to appreciate the seventh (even finding a couple of minor positives), I completely disagree with everything. Players who are so fanatical about their favorite game that they are unwilling to accept anything else under any circumstances are a minority. They may be loud and active due to their participation in gatherings and tournaments, but they are still a minority.
You need to focus on the fans. It's also useful to attract younger players to replenish the ranks, but if the old, die-hard fans are extremely unhappy (and for this purpose, fans of 2, 3, 4, and 5 unite), then the chances of creating something truly popular are near zero. Simply because this is an indicator of quality. And this is the reason. It will simply be lost in the sea of mediocrity... The fact that some mobile games make a lot of money doesn't guarantee that any mobile game or pseudo-mobile game will do the same.
You have fans here and fans there, but the former are a minority and cannot be relied upon, while the latter are apparently the majority and should be the focus. I'll leave it to the old guard to figure out.