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MMH5.5 - Heroes of Might and Magic 5.5

#1600
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I like the build, but because of the AI, I'm considering going back to EWA. I'm playing on a large map with strong creatures (minus half the army to unlock new zones). The AI's Castle is on the other side of the map. The path to me goes through three dungeons. However, on the 3rd week, it consistently emerges from the dungeon with a level 20 hero and crushes me. Obviously, this is impossible in a real game. It's also clear that the AI passively generates an army every turn. Is there any way to adjust this?

* I found a mention of enabling casual mode. But when playing on a generated map for MMH5.5, there are no such options. The difficulty description says that you can enable "normal game mode." But how do I enable it?

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There's also a problem that after some time on a GMC map, there's a significant drop in FPS. For a while, there are no lags, at least in battles, but then they start even during battles. I'm playing on a triangle map for 6 players, 1 vs. 1 with a friend. It seems that the more the fog of war is revealed, the more the FPS drops.