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Heroes of Might & Magic: Olden Era - Обсуждение

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#28
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It’s good that it’s not Ashan and that weird 3D style. The visuals are a mixed bag (the Hobbits, Utopia, and other elements from the third game are great, but some of the new additions don’t look very good), the map seems decent, but the cities and battlefield are a bit worse. You can get used to the overall visual style, considering that it was different in almost every installment. Yes, there are some mobile game trends that few people like, but if you look at the developers’ previous game, you probably shouldn’t expect a huge leap forward, especially since the similarities to Iratus are noticeable in the underground city. But again, that’s not the most important thing. I personally don’t like the visuals of the fourth game at all, but the game itself is great. The new mechanics are logical; they almost always appear, and some people like them, while others don’t, but completely copying a previous installment would be stupid, so let’s see. As for the factions, I would have preferred the Hive to be represented as artwork rather than as demons of an unclear form (the third game had the best designs). Humans, elves, Necropolis, Dungeon – okay. A new faction could be based on the Elves of the North and other northern peoples, but since there are some tentacles there, there is little hope for that. I’m hoping for some kind of wizards, considering the overall style of the city, and I wouldn’t want to see any Nagas, Illithids from space, or ice creatures from Age of Wonders, not to mention underwater Cthulhu (hello, Endless Legend). I don’t have any particular expectations for the game, but it has at least piqued my curiosity and made me want to try it myself, which wasn’t the case with the sixth and seventh installments. And I also want to see the old characters.
Andrey
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