Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Hello! During the development process, some questions arose:
1) "How can I change, to be more precise, the effect-aura of the Arcat Dragons?" (I'm interested in at least changing the color; I want to turn it into an Ice Dragon.)
2) "How possible is it to add my own aura to a creature model?" (Some creatures, like Ice Golems, would benefit from a frost aura or at least a chilling effect.)
3) "Adding an effect to a creature's attack" (for example, undead creatures have a Cryo-Reflect effect in the form of snowflakes; how can I apply it to a regular attack of a creature – an ice golem – as a special effect when it hits an enemy?)
4) If I understand correctly, to add special effects like a "flaming sword" during an attack and a fire trail/splash, do I need to work with the original animation? Can something like that be done quickly using the game's existing resources?
«Кто хочет, тот ищет возможности, кто не хочет — ищет причины»