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Tactics for Rampart.

#236
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A very powerful Castle, strong first unit (and fast), very strong third unit, and very powerful 5th and 6th levels (especially upgraded ones, so it is desirable to upgrade them, as well as the third unit (elves)—which is absolutely mandatory)
On the second week, we break the fences, take the canned goods (if the main hero is leveled up, then with all purchased troops from level 1 to 6, the maximum amount of canned goods can be taken), we leave the main hero accelerated on an upgraded pegasus (and in general, it would be good if all lords were running on upgraded pegasuses from the second week). This creates insane mobility (especially if a stable is nearby, which happens quite often on a green respawn). You must try not to lose momentum and not get distracted by trifles (even dragon dwellings in the middle of your own respawn; if they weren't taken on the first week, then on the second you should no longer spend time on this), you need to break hives, canned goods, and powerful guards protecting boxes and artifacts as quickly as possible, take Dragon Utopias (if found)—and ride out and kill the opponent.