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#726
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Ment
Does this patch fix the issue where, when you repair a weapon with the first level of skill, the game says "success," but in reality, the durability goes from 10/40 to 10/37 or something like that? I remember being very surprised by this mechanic.
I don't know... Right now, playing as a mechanic without teleportation to any point on the map wouldn't be very enjoyable...
Where do we go?
Where do we end up when we save the world?