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Master of Horizons

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#14
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I love maps by LifeForm – as always, excellent design, challenging early-game objectives, mines within a week's reach, and random dwellings. But unfortunately, when playing against the AI, it becomes boring to chase around weak units all over the map in the mid-game. It would be nice if the map had more forks and portals for delivering troops over long distances. Another small drawback is the lack of the signature preview image smile46. I would rate it 7/10.