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#478
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zahar0z
Maya doesn't recognize the "|" symbol and turns it into some kind of mess. But that's just the beginning; the worst part is that you can't even rename the bone correctly. Because Maya simply replaces the "|" symbol with "_".
Consequently, the model is imported into the game with a different bone name, and the old animations no longer work correctly.
Try the technique without using Maya that I described; then everything should work out.

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