
subjective
Lover LOOM game
| 3D Models | 2D Graphics | Drawings | Locations |
| Sean Hall Carl "Bizz" Terney Christian Boyd Key Rich Potter | Bryce Booher Farisai Makuto Marko Markovic Mirachandra Klostermann Kayleigh Gray Morgan Enns Sam Mardon | Will Dudla Paul Kanthall Reese Holland Stanley Vay | Alvaro Gutierrez Lorenzo Brandon Broadstone Milos Vranjes Corry Hinks |
| Coding | Text | Sound | Initiators |
Christian Howe Felix Bruckner Jimmy Granger Schveider Kyle | Richard Veysey Robert Lakatos Ekrem Atamer Jonathan Morgantini Nikolai Pushnoy Aaron Hobson Robert Smith Xel | Ryan Smith Pierre-Olivier Laliberte Jackson Marriott Andrew Riechel Jorem Lim Tobias Mesch | Anie Miles Alamar Ari Wigdor _________
|
Project cardinal Vektor, lead designer
The summer period is the most active due to holidays | Project productivity decreases during the winter
Corlagon: Lead writer. Nick: Lead programmer.
Rhaein: Lead artist.
Ubisoft expressed liberal support for the CotV folks and also invited them for interviews to share feedback.
Noting public opinions like "shut down development because Ubisoft can punish you in detail for copyright violations"
Create your own brand, MM is none of your business now.fans crave the classics

font: Helvetica