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Heroes V - Modders' Library

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#26
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Ismail
If it works like the "increase max number of creatures" feature, the problem might be that there are no defined creatures for all these new IDs. That is, it's empty, and this "breaks" the game. To fix it, you need to add a "dummy" creature to all positions. Remove it from generation and access "until needed."

*I think in the case of creatures, I remember in one mod, the dummy was a Yeti with stats of 1/1.

*By the way, I'm interested in whether there is already a "modified" mod for the creature limit? Because writing out all 900+ IDs is very time-consuming. 🤔

Thank you for the answer, but I have even more questions:
1) What does the dummy creature look like (where can I get it)?
2) How can I remove it from generation?