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Hello everyone. After a long break, I've finally returned to working on maps. I've forgotten a few things, but that's not the main issue. I've been trying for a long time to create a function that would check what "level" a hero is on – on the surface or in a dungeon. It's this parameter, and not the overall location, that I need, because I'll then need to pass this "level" value to another function. Can anyone suggest how to implement this check efficiently?