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RTF is a global modification that replaces all towns in the game.

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#5063
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Ismail

Regarding the Dragon taxes, it's an interesting idea. It seems your Orcs will be "under the Dragons' control." I'm curious about the storyline explanation and how the Orcs themselves feel about it... 🤔
*We're waiting for the Dragons themselves. Have you already decided what they will be based on?

The dragons will most likely be based on the Dark creatures, with new heads. That's how I did it for the BDT mod; the screenshot is attached.
Ismail

Thinking about your idea with Betrayal, I came up with another way to implement the mechanic, but as a pure addition to Keagan's special ability. Initially, the Betrayal percentage should be set to zero, and the description and name should be adjusted. Now, this ability will simply be a component of the Hero's special ability. Since it won't work in normal situations, it will only work when Keagan is present. Thus, this "new hero's" skill will give him weekly reinforcements proportional to his level and, in addition, allow him to recruit defeated Orcs in battle (this can be explained by the Hero's Honor/Reputation or something else that would be more appropriate). The higher the hero's level, the higher the percentage at which units will switch to his side. 🤔

*This is just an idea, if you decide to implement similar mechanics.
I think I remember, one of the Cultist heroines is responsible for the Goblins.
Well, we'll test it. If there's an increased chance of recruitment even with 0% Betrayal, I'll either change the special ability or abandon the Betrayal mechanic
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