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#928
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Waterfall_13

Go ahead and do it, and we'll see if your version will resemble the original in terms of the visual style of the fifth game 😉

I'm saying that artistic style isn't that simple; not everyone can draw as well as WLOP.
Now I can write – was there some kind of error on the site in the "replies" section...? No, I won't be doing it. And I don't quite understand what you mean by "style" – of course, creatures will look different in Unreal than they do in the game – there won't be any angularity because the model will be made of quads, not triangles, and it will be smoother and have a higher polygon count... I meant to take the current model from Heroes 5 as a basis and "upgrade" it.