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Eternal Essence – Faster AI turn + smarter AI.

#124
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In addition to my previous message: Necromancer Campaign, Mission 4: 1) The script with Isabelle's knights near the Red Company garrison does not trigger. 2) The wooden barricade does not disappear after defeating the bandits near our castle. 3) The Yellow Company, represented by Keegan, does not attack us when we approach, and the cutscene does not play. 4) The objective to hold all the gold mines is not completed. 5) The Demon city is not destroyed; instead, it becomes available for use, which prevents subsequent quests from appearing. As a result, I cleared the entire map, but it is impossible to complete the mission fairly. Orc Campaign: Mission 2: The Turquoise player is very passive in this mission, which is strange (maybe I just got lucky). Mission 5: Maahir, who usually stays in the main castle of the mages, was walking around the map, which forced me to prolong the game and run away from him. Immediately after Alaric appears at the end of the mission, the game constantly crashes. (I checked without the mod – there are no crashes). In the Mage Campaign, nothing unusual happened. My conclusion: Perhaps it is better to play the mod on multiplayer maps rather than in the campaign, as the scripts seem to be breaking for some reason. Overall, the AI opponents have become slightly better at fighting