I read it, but I still don't understand how you loaded the animations. I used Max 2007-2008 and get an error that was described in the tutorials where there were plugins. I tried Granny Converter, and it didn't help me load the model either. I installed the plugin, installed the smd plugin
I managed to load the model (mesh, skeleton) into Max. After that, I simply selected the model and, through import, decided to add the animation from the Granny Converter, I just renamed the animation file, or through Noesis, I exported the animation in FBX format - the result is zero. Maybe I did something wrong.
К. Прутков-инженер. Мысль № 77.
Многие вещи нам непонятны не потому, что наши понятия слабы; но потому, что сии вещи не входят в круг наших понятий.
© Козьма Прутков