Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
It would be a good map if not for the author's signature quirks. Basic mines are located within a week's travel and are poorly guarded, random buildings and castles are scattered around, plus the winding and convoluted paths – all of this significantly weakens the AI, making the game not very interesting (even if you give the AI land to control). Well, if the author likes this kind of setup, that's their right, but why not strengthen the AI in that case? Wishing the author creative success and thanking them for their work.