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= Small fix mods =

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#92
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Lorian
The mod that fixes the "stir00" animation for higher vampires doesn't work; the glow still disappears. This applies to both the separate version and the higher assembly.
It's not about the glow, but about the aura. I don't know how to fix the aura.
I found it strange that the person who fixed the disappearing glow of Fury swords during the "stir" animation didn't fix the same bug during the joy animation. I'll post my fix in this thread.
Added to the assembly above.
Edit: The previous comment mentioned a "mercenary camp" and a "fix for recruitable units." I'm not sure exactly what is meant, but if it's the refugee camp and the missing alt-grades and dwarf/orc troops there, then I made such a fix for myself (+a version for VS, adding dwarves). Even if it's not that, it might still be useful to someone.
I understand that these creatures should be added, but it's noted in the manual (the basic weekly increase of creatures of levels 4/5/6 or ghosts/specters, but not neutral creatures or creatures added in "Lords of the North" or "Warlords of the Horde"), so I won't add them.

The mod in comment #77 has been updated.