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#911
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Lorian
Hello everyone.
I haven't delved into the inner workings of Heroes 5 for at least 10 years, but something made me want to revisit it. I have a few questions:
1) Does "Soldier's Luck" affect the knockback effect of "Enhanced Arrow"? Am I correct in assuming that these mechanics are hardcoded into the executable and cannot be easily fixed as a bug?
2) Is it possible to change the skill level for spells cast by a passive ability? Specifically, I'm interested in the "Curse" ability of the Spectral Dragons.
3) I feel like an idiot, but I can't seem to find where the starting spells for heroes are defined. I vaguely remember it being somewhere easily accessible, but I can't seem to locate it right now.

Thanks in advance.
1) I don't know, I'm not familiar with the skills.
2) I'm not sure about this either. In DefaultStats.xdb, there are no settings for this ability. You can configure the magical attack of mummies/shamans (directly specify the spells and their mastery level), and you can change the numbers in the zombie attack debuff.
3) In the hero file for the map, for example, \MapObjects\Necropolis\Nemor.(AdvMapHeroShared).xdb, if you scroll to the very bottom, you'll see lines a little higher up that give the hero the Raise Dead spell
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