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☀️ Arselia and Akonia

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Actually, I'm not very good at post-game discussions, and everything I wanted to say was already on the previous pages, but after rereading what everyone wrote, I was touched and wanted to say something too. As others have written, the setting was developed to an unprecedented level. I don't think I've even seen this many locations and characters, constantly being introduced and interwoven into a single, captivating plot, even in books. The pictures for each more or less significant NPC deserve special praise – I probably have that many on my entire computer; and maintaining the links in the master post is a thankless job, but I really appreciate it. Without it, it would be impossible to find anything in 2,000 pages. Speaking of Mage Guild characters:
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Ah yes -- Naria was the only ruler in the entire history of the expansion who was pleasant in every way, and I didn't even mind being cursed with imprisonment for her sake smile43
I entered the game as a character under the curse of imprisonment, and I came out as a player. For the first time in ten years of expeditions, I saw art that 100% matched my personal tastes. It was nice to see that this also matched the character's overall image. It's sad that the best ones, even in fantasy worlds, are the first to go... Of the other NPCs, I "cared" about Sonata, Trude, Zhenya, and Gaheris – don't ask me why, I don't have an objective answer. The isekai elements were implemented brilliantly: it was pleasant and unexpected to see many old acquaintances. (Twice and Lavinich, we will meet again someday, I believe...) I only have one character that I would like to bring back (those who know, know...), but considering my schedule, it might be for the best that it didn't happen. Maybe in 10 years I'll get a second chance... I really liked the in-game interaction – it seemed to me that Revan adapted to each player, while there were enough deaths, but they didn't feel "unfair," and the tense atmosphere remained until the very end. I will personally highlight two moments that I really liked and remember: a) When Melesar agreed to play roulette with us. At that moment, I had already resigned myself to a game over and wasn't really hoping for anything. This save made me look at other things in the context of the expeditions differently and admit that some of my previous statements were wrong. b) Three weeks of walking with Sanya in the moon park. At that time, I was in a very depressed IRL state, and when I went into the thread at night, I typed the first random thought that came to mind without any development. The fact that Revan didn't ignore it (although he wasn't obliged to), but even communicated and answered me, really helped me in the end, like a kind of psychological support. Thank you very much for that. Separately, to Calcite: Looking back on the situation now, I realize that the issue was not so much on Loki's side, but on my own. At the beginning of the game, I wanted to play, but I didn't have time, so I created a servant character. I thought it would be a lazy RP like Tai's, but in the end, I was sent as a leader with two companions to clear the Apostles. Going into the thread once every three days before going to sleep, I saw 50 pages of posts and tried to manage it at the expense of sleep, but apart from insomnia and migraines, it didn't affect the success of our quest. By the time of the genie lamp, I was getting 2 hours of sleep a day and could barely think about what was going on, so that's how it happened. As for the character: Klinets turned out this way exclusively due to external factors and the support of those around him. I didn't plan anything for him, but closer to the middle, I started to get attached to the image and, in the end, I really enjoyed the role-playing. A discerning reader might note that the final character differs in character from its initial version, but I can easily cover this with the argument about the curse being lifted. 😎 And in one thing, I was right: city explosions are needed in expeditions, because without them, Kridear wouldn't have been boosted to the top 2 countries in terms of mentions in the thread. 😎 Regarding the other players: Loki – it is said that imitation is the highest form of flattery. In each of your posts, I found some elegant phrase that I wanted to use/play with myself later, and some of them could be used to decorate walls instead of paintings. Kosha – your participation really became the mood and fighting spirit of this game, without which it would hardly have reached completion. Ment – I haven't seen such amazing characters, and even two in a row, ever. Ayko and Erefir are top-tier. Ples – it's very sad and disappointing that things turned out that way in the end... Thank you very much for the support and help in Calcite. Alex – every post is filled with gigachad energy, and it's on players like you that expeditions are based. Special thanks for saving our quest in Calcite. Arets and Nebok – it was sad when Merel and Nisha died, but it was fun with you, I hope to play again sometime. Fragich – I always highlight your posts separately – it's a case where quality more than makes up for quantity. Astral – a breath of fresh air in the stagnant atmosphere of forum expeditions. The battle for the orb, followed by self-destruction, is simply top-notch trolling (but it's better not to do that again). I would be glad to play again. Revan –

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