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☀️ Arselia and Akonia

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What man wouldn't desire to slay a dangerous beast, become a legend, conquer a land, and acquire dozens of beautiful concubines? Mazda was no stranger to any of this, yet for a long time he remained convinced that ambition was the privilege of the young. But everything changed on the day he managed to slay the dangerous Barsin ghost — one that even the guard couldn't handle. This made him believe in his own strength, and despite leaving his youth far behind, he set about honing his skills and taking on any risk, just so the embers of his soul could once again blaze into bright flames and consume everyone around him. 


Savings:
9100 rem

Experience:
10000

HP:
500

Diseases:
None

Injuries:
None

Curses:
None

Traits:
The character has an aptitude for magic.

The enemy's virtue is added to attacks against the character.


Medal for ninth place at the Sonata Reim tournament (year 975).
+50% to health.
Takes up no slot.

Grace
Origin: Calcite
+5 to endurance, resistance to negative effects twice as strong as normal. 
Conviction: Shiris+
The first action in combat always has a critical effect; upon moving to a new location, 1% chance to discover something useful or interesting; bonuses when gambling; +3 to luck. 
1% chance to gain a concubine upon first visiting a new location. 
Profession: Historian
Reading speed for books is twice as fast. 
Skills: Calcite fencing
- Scorpion sting
+10% to accuracy if the character's second hand is free.
Additional attack.
- Serpent agility
+10% to evasion if the character's second hand is free.
Additional attack.
Spells:
Lightning Strike Ω
Damage: 50%-150% (air)
Inflicts concussion.
Crit: damage increased by 1.5, concussion ignores will roll.
Range: 15
Triggers on melee attacks.
Preemptively triggers on those attempting to apply a negative action to the character. 
If this spell kills an enemy, the character gains an extra turn. 
Chain Lightning
Deals damage to the chosen target and the nearest 5 characters (including the caster's allies). 
Damage: 20%-40%-80%-160%-320%
Crit: damage doubled.
Range: 10
Chain Lightning
Deals damage to the chosen target and the nearest 5 characters (including the caster's allies). 
Damage: 20%-40%-80%-160%-320%
Crit: damage doubled.
Range: 10
Incinerate
Damage: 300-500% (air)
Crit: damage doubled. 
Range: 1
Air Shield
Ranged attacks must pass a will check to deal damage.
Crit: will checks are twice as weak. 
Hurricane
The character changes the weather for three turns (counted by phase). 
During this period, accuracy of bows, crossbows, thrown weapons, and firearms is -100%.
To learn it, one must master three other air spells. 

Attributes
Strength 50
Endurance 55
Perception 50
Agility 50 (60)
Luck 78
Spirit 50
Intellect 50
Speed 50
Faith 10
Beauty 10
Charisma 10

Parameters
Attack: 500 (890)
Health: 550 (962)
Accuracy: +50% (60%)
Evasion: 50% (70%)
Crit chance: 78%
Will: 53 (66)
Spell points: 15 (18)
Magic power: 500 (625)
Experience: +100%
Initiative: 50
SP: 10
Virtue: 100
Action points: 2

Affinity
Fire: 0%
Equipment
Weapon 1:

Slimy sword
Damage: 100%
Accuracy: 50%
+1 to attack range.
Crit: kills the enemy (will check).
Can be used with any fighting style. 
Aconia rune: Item cannot be destroyed.
+25% to MP.
+25% to HP.
+25% to will. 

Weapon 2: Magic talwar
Damage: 65%
Accuracy: 65%
Crit: removes 30% of the enemy's maximum health bypassing armor.
Range: 8

Head: 

Body: 

Shoulders: Magic cloak
If all party members wear such a cloak, the group does not lose a day during a sandstorm.
Enchanted by Orros Thunderstrike: Manly rune: enhances the concubine-seeking effect by 1%, resets the location visit counter once. 

Hands: 

Boots: Magnificent desert boots
Protect from death in quicksand.
You can choose which item to "lose" (identical items disappear together).

Accessory 1:  Sunscreen ring
While traveling, clear weather does not force you to spend twice as much provisions.  

Accessory 2: Snake ring
Removes negative effects from yourself or an ally on an adjacent tile.
Cures diseases from yourself or an ally on an adjacent tile.
Has 10 charges, after which its power fades. 

Other 1: 

Other 2: Sky talisman
Nullifies the first spell cast on the character. Triggers once. 

Other 3: 

Bag with miscellaneous equipment:
 
Magic towel
Never falls off without permission.
Dries instantly.



Phantom salmon
+777 experience to everyone who tastes it.
Who can prepare it: fisherman/cook.
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Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - Лестер