Only by reading and watching your "Creation Chronicle" does one begin to understand how difficult it is to create new units. You are one of those who did not abandon their modding skills and did not cast them aside. This deserves great respect.
For example, the helmet is the helmet of a Warcraft captain with the wings removed; I didn't have to think about it for long. Then, the armor of a knight, the pauldrons of Muradin, the greaves of a captain, etc. A lot of time is spent browsing through models, and even more time is spent adjusting textures. I try to combine them into one file and edit the models accordingly so that everything looks good – the Valkyries and warriors didn't require this, but it's a rather pleasant and meditative process)).
Now, a problematic period is beginning – the obviously suitable models are running out, and I need to think about what to use. For example, the visor of the helmet is the iron front of a steam tank