Regarding the gameplay:
I completed the 1st map and haven’t noticed any of the difficulties that people are writing about in the comments. The most challenging battle is against the undead outpost before the castle – it can be won without any losses. I went along a secret path and also cleared it out for experience (replay).
P.S. 5) additional difficulty setting for the game??? I wanted to, but couldn’t find it.
I encountered the fact that some triggers (quest assignment points) didn’t work, so I went to Remix’s streams. It turned out that the order of visiting points of interest is very important in the game! For example, if you take the outpost on the way to the castle, you won’t be able to approach the old man at the mill and complete the quest. I didn’t understand why one deer was hanging around near the corpse. I just approached and killed it (there was no dialogue).
I noticed that Remix was playing an old version of the campaign, as the new version has reduced the number of troops given at the end of the mission (screenshots: mine and Remix’s). I didn’t take the water elementals because there was nowhere to put them, and the only mine on the map becomes unusable after it’s taken, so you can’t deploy troops there. Also, I messed up at the beginning and didn’t take the spikes, but I didn’t want to replay. The only quest I didn’t complete was the Sphinx... it just stood there silently (this is -3 levels). Strangely, I was in the tavern and heard the rumor, but the count didn’t whisper anything in my ear... there, you either fight or there’s a battle without any fuss (I completed all the others). But I read that you can’t complete all the quests in one playthrough, but why the Sphinx? I even did everything in order, like Remix, and still 0. Oh well.
Tactics and speed aura on the 1st map are a “Must Have”! Bow! You need to get the bow in any case; without it, you can’t complete the final missions without losses. Let’s keep going...
2nd map
*The Battle Workshop had a bug – when solving it peacefully, the boots don’t appear in the inventory, although it says that he gave them as a bonus (I had to kill him).
*The fairy house (screenshot) is turned in the other direction; you can’t approach it, but you can teleport there using a cheat (I checked specifically; it could be a quest) – the house works!
*The Shadow Outpost was closed, so I didn’t get the quest to kill the gnomes (( This is a minus 10 black dragons. But you can easily do without them, as the final battle is very easy and without an enemy hero; there’s plenty of mana, a powerful spell + you can also lose the entire army (it’s a complete cheat).
P.S. (after completing the second map, I still didn’t understand the quest assignment mechanic from the author... I even did it the same way as others on the streams, but it’s already clear that it’s not about the order of visiting the quest givers. Although there is a guess, IMHO, that it depends on the chosen path out of three. I went through the water elementals and the garrison. I killed everyone I could on the map. I would like a comment from the author: is it random or am I doing something wrong? It’s a pity for all the content, experience, etc. Something strange is happening)).
***
3rd... In the third, the Tome of Summoning became fully functional, with all the spells. The first castle is taken without losses. This is because the battle machines from the second map were fully preserved. The castle with 1 tower doesn’t deal much damage, and the tent fully restores the bull. I didn’t upgrade the machines and don’t recommend it. The area in front of the castle with the mines is cleared at the cost of ten demons (replay with titans). You can’t complete the map without losses anymore; everywhere there are single units. There are no difficulties again ((. Although, what difficulties can there be when you’re playing as the League with two imbalanced schools and the Sar-Issa set... “In the third mission, a small bug with the assassin in the Thief’s Lair has been fixed.” It seems that it hasn’t been fixed; it randomly wants to or doesn’t want to give quests (I loaded it many times until I was allowed to visit the grave). The strongest opponent on the map is Inga from the grave. With such a spellbook, the map can be completed in chili mode.
4th... Here, the beginning is already more challenging; they hit you over the head right away. Tactics and speed aura on the 4th map are already too familiar; here, retribution would be better, as all the stats fell into defense and not once into attack; I’m lucky. The spells are meager (mainly haste, curse, resurrection). The puzzle with the chests is completely pointless... the author wasted his time; on the 4th map, where you count the days and turns, there is neither the desire nor the opportunity to endlessly check whether it’s random or not! Even Remix didn’t bother; I think others wouldn’t either. Level 30 is the limit on the map (together with the tree!).
The 4th map and the Final require some effort. In the campaign, incorrect development at the beginning will most likely lead to a loss. This is because there is no mentor here. The elf, who is focused on revenge, has had his revenge completely taken away, and in the most perverse way! This is when you have to choose this skill when you level up! Instead of just ignoring this branch from the beginning, since there are no native castles. Sharp Mind is what matters in the end; I would have liked some rings or a staff, but those who don’t reach the final will probably lose the campaign. Maybe there were such artifacts in the chests, but the time and 9000 for lockpicks somehow make you not want to look for them. I learned about this from R’s stream.
You can’t complete this map without losses (the Final and the Castles don’t count). Troops are lost due to unexpected attacks (in the 4th). I defeated all the other heroes without losses.
************************************************** ******
The campaign is easy at the beginning and moderately difficult at the end.
The author is simply great, despite the shortcomings (IMHO).
Here’s a real spoiler/cheat on how to make the second part as easy as the first. I think it’s more useful for players than not, but still, here’s the spoiler: