Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Hello! I downloaded the mod, followed all the instructions, and installed the latest version, RC18g, along with the manual and the Russian language pack. The manual, for example, includes a skill wheel and lists all the heroes: for instance, the Orcs have shamans with a specific school of magic, and there are clearly more than 9 heroes in total. In the game itself, there is also a skill wheel, but it's different (more similar to the standard one), and there are 9 heroes in the game – the standard 8 plus one additional hero, for example, a blue Orc for the Orcs, and an air elemental as the ninth hero for the Mages. So, the question is, what happened? Do I have a version that's neither the standard one nor the modded one? Or is it somewhere in between? Maybe someone can help or tell me how many heroes they have per faction in their game?