Savings: 0 rem Experience: 330 HP: 490 Diseases: None Injuries: None Curses: None Features: ![]() Medal for fourteenth place in the tournament named after Sonata Reim (year 975). +50% to health. Does not take up a slot. | Origin: Cridear A soldier's cost of learning combat skills is reduced by an additional 10%. Conviction: Patronage of Terron - spring +25% to affinity (earth), +50% to health. Profession: Soldier Cost of learning combat skills -20% Skills: Two-handed weapon - Arc The character also deals damage to enemies on cells adjacent to the target. - Arc II The character deals damage to all enemies around them. - Frenzy The character survives a lethal attack with 1 HP and deals a guaranteed counterattack to the attacker. - Might +5 to attack for each unit of endurance, +5 to health for each unit of strength. Characteristics Strength 60 Endurance 49 Perception 10 Agility 10 Luck 10 Spirit 10 Intellect 10 Speed 10 Faith 10 Beauty 10 Charisma 10 Parameters Attack: 600 (929) Health: 490 (1580) Accuracy: +10% Evasion: 10% (15%) Crit chance: 10% Will: 10 Spell points: 3 Spell power: 100 Experience: +20% Initiative: 10 SP: 2 (4) Virtue: 100 Action points:: 2 Affinity Earth: 25% | Equipment Weapon 1: Rhombus (two-handed sword) Damage: 150% Accuracy: 10% Crit: guaranteed hit. Weapon 2: Head: Empire soldier helmet Crit chance against self -10% Body: Shoulders: Empire soldier cloak +5% to evasion. Hands: Empire soldier gloves +10% to attack Footwear: Empire soldier boots +2 to SP Accessory 1: Clock of Creation Gives the ability of magic to those characters who do not possess it. With this item, up to three spells can be learned. Accessory 2: Clock of Harmony Earth: damage against self -20% Other 1: Other 2: Emerald Other 3: Bag with other equipment: Named token of the Empire soldier (Tambourine) +3 to endurance. Standard armor of the Empire soldier Damage against self -15% |
