Auto-translated
Good day! I've asked about this on the forum before... I need a mod that prevents heroes from fleeing. Against another player and against the AI. Not as part of any compilation, but as a separate mod. And I have a question about how the "Shackles" artifact works. I'll try to find the answers in the artifact files, of course... Should I assign the artifact to all heroes in their "inventory" and remove the others to free up that slot? (Or change the slot to another one. The "Tarot Deck" or "Rune" could also be placed in the "hand" slot.) In the end, I would give all heroes these shackles at the start (I wonder, will the AI sell it? Can it sell artifacts?), because playing against the AI is a real circus. Last time, the computer fled with an army advantage and a higher-level hero. Is it possible for the winning hero to refuse to ransom the losing hero? I only have MegaAI installed, and I'm playing on "Hero" difficulty. Please let me know what you think about this and if you can help me.
update: I found a mod called "no_escape_for_AI". It didn't work in a "player vs. player" battle. I attack "red" against "blue," set autobattle for both, and the weaker one still offers to flee.