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#791
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I removed the impact effect in two versions. In the first, I edited the effect files, but I didn't like it. First, I might have forgotten something, and second, I also disabled the poison effect – this isn't a very good solution because abilities will lose their visual effect.

The second version is changing the visual files. This is reliable, but it might conflict with mods that change units.

Thank you, I have my own modpack, and it seems to be conflicting, the game doesn't launch. The first option, NO_DamageEffect_(Effect), where all effects are absent, feels unusual. I think the blood effect should be left, but the impact effect (like a shockwave in anime) should be removed.

Added 1 minute ago
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I can't help with the cursor; I don't know where it is. We need to find an old mod for the horse cursor, disassemble it, and see which files it replaces – these files need to be searched for in the 5.5 mod.

Added 4 minutes ago
Ah, I understand, it's not the cursors, but the information about the effects on the unit that appears when you hover over it.

I'm using a regular hardware cursor, but there are some lags. If I use a software cursor with a brown horse, it somehow becomes twice as big, which makes it uncomfortable to play. Maybe just reduce the texture size if whoever made it can.