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☀️ Arselia and Akonia

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#25024
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Savings:
1503 rem

Experience:
189

SP:
470

Diseases:
None

Injuries:
None

Curses:
None

Traits:
The character is a summoned creature. 

+20% to experience

An extra turn if the character acts alone. 

Harold

Medal for fourth place at the tournament named after Sonata Reim (year 975).
+50% to health.
Does not occupy a slot.
Origin: Aster
+6 to dexterity, +5 to speed.
Conviction: Miss Cosmos
The character arrived on Anuzish from another world. 
+100% to dark affinity, -100% to light affinity, +900% to health, but unable to restore it until the end of the battle.
Profession: Adventurer
Luck +8.
Skills:  Matter

The foundation of the universe
Regular attacks against the character deal only 75% damage, immunity to negative critical effects. 

Corrosion
Being near (1+2) of the character degrades the quality of enemies' equipment by 20%. This effect also extends to their attacks (melee, ranged, spells). 

Blood toll
All melee damage is converted into health (may exceed the limit until the end of the battle), ranged attacks convert only 50%, while spells convert 30%.

Rogue

- Poison
The character's attacks deal +100% additional earth damage and inflict poison.
- Camouflage
The character is invisible to the enemy. 
Stealth check: character's dexterity*2 against the enemy's perception. 
The character may spend a turn to restore stealth status. 

Swindler
The character may attempt to secretly rob another character. The chance of success depends on the character's stealth and the target's awareness.

One-Handed Weapons
- Dual Wielding
The character gains the ability to use two weapons simultaneously. 
- Lightning Strikes
An additional attack for the primary weapon. 
Lightning Strikes II
An additional attack for the secondary weapon. 
- Piercing Strikes
The chance of critical damage is doubled. 
- Onslaught
An attack against an enemy in melee or an enemy's attack against the character in melee increases the character's SP by 3 for one turn.

Combat Training
- Nimbleness A
The character may "step over" allies. 
- Nimbleness B
The character may swap positions with an ally on an adjacent tile.
- Nimbleness C
The character may move diagonally (costs 1.5 SP)
- Sprint
The character doubles their SP until the end of the turn, but cannot perform other actions this turn. Cooldown: 2 turns.
- Roll
The character gains immunity to targeted actions until the start of the next turn. Cooldown: 3 turns. 

Attributes
Strength 38
Endurance 51
Perception 38
Dexterity 40
Luck 18
Spirit 30
Intellect 10
Speed 30
Faith 0
Beauty 10
Charisma 20

Parameters
Attack: 380 (570)
Health: 510 (5610)
Accuracy: +38%
Evasion: 40% (45%)
Crit chance: 18% (36%)
Will: 30
Spell points: 4
Spell power: 100
Experience: +20% ( (170%)
Initiative: 30
SP: 6 (7)
Virtue: 100
Action points: 4

Affinity
Fire: 50%
Water: 100%
Dark: 200%
Light: -100%
Equipment
Weapon 1: Garret's ritual dagger
Damage: 60%
Accuracy: 60%
Crit: double damage.
If used by Harold: +100% dark damage. 
If used by Garret: +100% cosmic damage. 

Weapon 2: 

Sword of Moen
Damage: 75% [water]
Accuracy: 75%
Affinity (water) +100%. 
The character and their allies may move across water by freezing it. 
Indestructible.
Crit: restores 100% of the character's health. 
Patriarch's Rune
Neutralizes Nepheria's miasma. 

Head: 

Body: Clothing
+5% to evasion.

Shoulders:

Savage's Cloak
Shoulders
+50% to attack.

Hands:
Solar Gloves
50% chance to block non-physical/non-cosmic/non-void damage to self

Feet: Traveler's Boots
+1 to SP.

Accessory 1:   

Accessory 2: 

Other 1: Flawless Emerald
Restores 100% health and doubles the character's maximum health until the end of the battle.

Other 2: Flawless Amethyst   
Immunity to negative effects for one battle.

Other 3: Lighter engraved with the sun symbol
Immunity to lethal damage and +100% to dark affinity if used by a character from Aster.
Carnelian Rune
+100% to experience gained (stacks with intellect).
Slot: other

Bag with other equipment: 

Lockpicks x5
Slot: other

Pack of cigarettes
[6/10]
Gives +5 to initiative until the end of the battle. 
Slot: other

Omamori
For success in crafting (skill learning cost -10%).

Cloak
+2% to evasion.

Leather gloves
+2% to accuracy.

Flawless Topaz
SP +3 until the end of the battle, 50% chance to activate an extra turn.
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Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария