I created an alternative upgrade; besides the effects, let's go back to the un-upgraded version.
People clearly like this unit a lot – they suggest giving it vampirism and unholy word spells (different people suggested this). I think it's funny; I had similar urges to give a ton of abilities to dwarves – I was so enthusiastic about magical golems that I gave them resistance, mana drain from the hero, and from units, channeling from the archmage, and golem abilities like immunity to slow and infinite retaliation...